"Breakout Box: SE edition" has been one of the most invigorating experiences of all. From idea generation to prototype testing among real youngsters in one week, it has been intensive but fruitful. Discussions went beyond such methods of educational practice and further into escape games and their effect on students and humans overall. "We look … Continue reading Experience | “Breakout Box: SE edition”
Tag: erasmus+
Places: 3 participants living in EstoniaVenue: Vihi (Estonia)Project dates: 13th-20th May 2025Deadline to send application form: 10th March 2025 Description The training aims to introduce educational escape games to youth workers and educators as an effective tool to promote EU values, address social topics and develop interpersonal competencies of young people. Participants will get to … Continue reading [CLOSED] “EduEsc: Portable Escape Boxes in Youth Work” training course in Estonia
Places: 3 participants living in EstoniaVenue: Předklášteří (Czechia)Project dates: 25th May-3rd June 2025Deadline to send application form: 15th March 2025 Description During the training, we will focus on two main topics: media literacy and learning design. You will: Learn how to critically evaluate media content, spot and counter disinformation and navigate the digital world with … Continue reading [CLOSED] “MediaWise” training course in Czechia
Places: 2 participants living in EstoniaVenue: Kolin (Czechia)Project dates: 22nd February-2nd March 2025Deadline to send application form: 22nd November 2024 Description "Breakout Box: Social Entrepreneurship Edition" is a non-formal learning training course for youth workers and youth leaders on the use of game-based learning. The training program focuses on designing educational escape box games, taking … Continue reading [CLOSED] “Breakout Box: Social Entrepreneurship Edition” training course in Czechia
From the 9th to the 13th of October 2024 we organized in Leipzig (Germany) the second residential activity of the long-term project “Edugame: Expansion” involving youth workers and educators. Here are the personal reviews of Krystyna and Ihor, the participants representing Shokkin Group: "I never thought I'd say this, but gaming has completely changed how I think … Continue reading Experience | “Edugame: Expansion”
The long-term project "Gamify+" continues its course, this time with another international training course hosted in Brno (Czech Republic) from the 17th to the 24th of August 2024. During this meeting, participants focused on the digital aspect of educational games - music, game books, visuals, storytelling and how to use different video game mechanics. They … Continue reading Experience | “Gamify+” CZ
After months of testing, adjusting and translating, the first four educational games of "Edugame: Expansion" are ready for download at playversity.co. But, what is the story behind? Timeline The games were first tested in their original form with groups of young people from the local communities of all the partner countries (Bulgaria, Estonia, Germany, Latvia, … Continue reading Edugame: Expansion | Output 1
"'Gamify+' is probably my favorite project I have been to so far. I feel incredibly inspired and fulfilled after every meeting. The group is so diverse and supportive, that collaboration and co-creation just flows, and I am amazed by how much we managed to achieve in such a short time. Escape rooms and games are … Continue reading Experience | “Gamify+”
"Overall, the Game Zone contact-making event was a delightful and enlightening experience for me. I enjoyed exploring the different games used in education across various countries. The activities organised by the facilitators were well-structured, effectively encouraging us participants to collaborate, discuss, and share our ideas and experiences. I particularly appreciated the valuable feedback from educators … Continue reading Experience | “Game Zone” CME
"Participating in the Mental Health First Aid Kit for youth workers project has been life-changing for me. Normally, big groups of people terrify me, most of the time I feel unsafe around people, it's hard for me to relax and act naturally for myself. But after coming to Puig-Reig I quickly found myself in a … Continue reading Experience | “Mental Health First Aid Kit for Youth Workers”