From 29th to 31st of May, a group of young people aged 15–19 came together for the "Loud & Clear Bootcamp", a three-day learning experience that combined educational escape games, teamwork, creativity, and active citizenship. The bootcamp was designed to offer participants a chance to step away from their daily routines, meet new people, and … Continue reading Experience | “Loud & Clear Bootcamp”
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"Project Playground" was an international residential meeting bringing together project managers, coordinators, and decision-makers from youth NGOs with the aim of strengthening long-term cooperation and jointly designing high-quality Erasmus+ (KA2) projects. Pavel and Olalla facilitated the event, which took place in Anceu (Galicia) from 9th to 14th of March 2026 and which went like this: … Continue reading Experience | “Project Playground”
After months of learning, collaboration, and entrepreneurial growth across different countries, the Young Business project successfully concluded with its final international phase in Lithuania. Bringing together aspiring young entrepreneurs from across the Baltics, the project provided participants with a unique journey from idea generation to the final presentation of their business concepts. The Young Business … Continue reading Experience | “Young Business” final showcase meeting
The game “Escape from Neon City” is about media literacy and is a hybrid between a web browser and a board game. In it, the players work together as a team to try to defeat Code Beasts and escape from the maze before it is too late! Our team of facilitators, Kolia, Tanel and Krystyna, … Continue reading Experience | “Escape from Neon City” game sessions
At the end of May, the final meeting of Gamify+ was held in Poland. Partners met to share experiences about the impacts of training courses, game development sessions, and local activities carried out athroughout the long-term project. Shokkin Group’s team consisted of Tanel, Nastja, Kolia and Krystyna, who were involved in testing the game and … Continue reading Experience | “Gamify+” final meeting
The intersection of play and education took center stage in Poland at the “EduGame: Artefact Expo” international seminar, bringing together youth workers, educators, and game designers from across Europe. This program was designed to explore how game-based learning can address real-world challenges. The core focus of the event was both theoretical and practical, combining Game … Continue reading Experience | “Edugame: Artefact Expo”
The second international activity of the youth participation activity “SafeNet” was organized in France from 6th to 12th of April with a focus on personal data management and advocacy. Here are the impressions of the Estonian team: "Heading into this project I had the expectation of participating in a realistic simulation of the EU Parliament … Continue reading Experience | “SafeNet” in France
Arts and handcrafts through collaboration, creativity and filming For the first Shokkin Kamp this year, we gathered in Kloogaranna Puhkeküla, surrounded by the forest and the sea, for an immersive two-day experience. This time, the main focus was on creative expression, with the goal of creating a stop-motion film as a final outcome. Shokkin Kamp … Continue reading Experience | Shokkin Kamp “Creative Expression”
From April 13–18, the first training activity of the DivE(d): Diversifying Education project brought together educators and youth workers from Estonia, Latvia, Poland and Italy for an immersive exploration of LEGO® and puzzle-based learning. Hosted in Tallinn, the four-day programme combined hands-on experimentation, reflection, and game design to rethink how we approach inclusive education. The … Continue reading Experience | “DivE(d)” Training Activity 1
From 12 to 14 March, partners of the CIVIKO project came together in Niš, Serbia for a productive and inspiring transnational meeting. Building on the insights gathered from local focus groups conducted in each partner country, the meeting marked an important step in shaping the foundation of the CIVIKO board game. At the beginning of … Continue reading Experience | CIVIKO Project Meeting II
