The third (and last!) batch of educational games of “Edugame: Expansion” are ready for download at playversity.co. But, what is the story behind?

Timeline

Once again, the games were first tested in their original form with groups of young people from the local communities of all the partner countries (Bulgaria, Estonia, Germany, Latvia, Portugal and Slovakia). Then, partner organizations gathered valuable feedback and changes suggestions which served the coordinators in Shokkin Group (Estonia) to apply the first round of changes.

In April 2025 the third training activity for educators and youth workers took place in Sofia (Bulgaria), where once again, the games were subject to another round of analysis, this time from the perspective of the educators and people using these tools with youth groups.

After another round of changes, the English version was the first to be finalized and now the translated versions into all the languages of the consortium (Bulgarian, Estonian, German, Latvian, Portuguese, Slovak and Russian) are available to everyone!

Four educational tools

The games are now available for you, education or youth work practitioner, to download for free in 8 different languages and make your work with youth more engaging and meaningful.

When downloaded, each game contains a thourough game outline with technical characteristics, intro and rule texts, detailed gameplay descriptions, debriefing questions, suggestions for follow-up exercises, a material list and a restart list in the case of the escape games. Additonally, all the printable materials are available for download and are easy to print and prepare, making your experience hassle-free.

In this third output you will find the following games:

“The Story of You” | Global citizenship and sustainability
An immersive educational escape game that challenges players to rethink their consumption habits through engaging, real-world puzzles. Designed for youth, it sparks reflection on global inequality and empowers action for a more just and sustainable future.

“Guess Who in Reality” | Social inclusion, stereotypes
A thought-provoking card game with multiple playing modes that challenges stereotypes and encourages players to think critically about identity, stereotypes, social inclusion and our own hidden prejudices. It creates space for empathy, dialogue, and a deeper understanding of others.

“Money Moves” | Financial literacy
A live-action game where players team up to build better financial habits and chase a shared dream. Make smart decisions, manage unexpected events, and learn the value of every coin—one year at a time.

“The Minimum” | Resource management and collaboration
A post-apocalyptic negotiation game where players act as underground clans trading scarce resources. Through non-verbal strategy and cooperation, they must secure just enough to survive. But will they manage?

Download the games for free

About the project

“Edugame: Expansion” is a long-term cooperation project in the field of youth that aims to further develop, translate, share and promote game-based learning solutions as an efficient approach to learning and therefore promote the use of quality game-based learning in formal and non-formal education contexts.

Cover photo: Johan Hallimäe